The objective of the Disruption through Intelligent Strategies, Counter Options, and Resilient Defenses (DISCORD) program is to develop an Artificial Intelligence (AI)-native1 tactics engine that can incorporate live sensor data and high-fidelity simulation to rapidly generate tactics that continuously adapt to changes in the operational environment. The goal is to provide commanders with a portfolio of diverse strategies that can pivot dynamically in response to evolving conditions.
The DARPA DISCORD effort implements Ender’s Foundry, one of several warfighting Pace- Setting Projects (PSPs) established by the Department of War. Ender’s Foundry’s intent is to accelerate AI-enabled simulation capabilities to ensure we stay ahead of AI-enabled adversaries.
[1] AI-native refers to shifting workflows the same way computer-native workflows did in the 1980s, and internet-native workflows did in the 2000s. The new technologies must be developed and incorporated into workflows as a first principle, fully enabling the warfighter in the 21st century to fight with AI tools custom built for DOW purposes.