Defense Advanced Research Projects AgencyTagged Content List

Video Games

Digital simulations for training and other purposes

Showing 6 results for Games + Algorithms RSS
09/07/2017
DARPA published its Young Faculty Award (YFA) 2018 Research Announcement today, seeking proposals in 26 different topic areas—the largest number of YFA research areas ever solicited.
02/14/2019
Current AI systems excel at tasks defined by rigid rules – such as mastering the board games Go and chess with proficiency surpassing world-class human players. However, AI systems aren’t very good at adapting to constantly changing conditions commonly faced by troops in the real world – from reacting to an adversary’s surprise actions, to fluctuating weather, to operating in unfamiliar terrain. For AI systems to effectively partner with humans across a spectrum of military applications, intelligent machines need to graduate from closed-world problem solving within confined boundaries to open-world challenges characterized by fluid and novel situations.
05/13/2020
DARPA recently selected nine teams for the Gamebreaker Artificial Intelligence (AI) Exploration program, which held its virtual kickoff meeting May 5.
March 5, 2019,
Executive Conference Center
The Defense Advanced Research Projects Agency (DARPA) Defense Sciences Office (DSO) is sponsoring a Proposers Day to provide information to potential proposers on the objectives of an anticipated Broad Agency Announcement (BAA) for the Science of Artificial Intelligence and Learning for Open-world Novelty (SAIL-ON) program.
The Gamebreaker program seeks to develop and apply Artificial Intelligence (AI) to existing open-world video games to quantitatively assess game balance, identify parameters that significantly contribute to balance, and explore new capabilities, tactics, and rule modifications that are most destabilizing to the game.