Defense Advanced Research Projects AgencyTagged Content List

Video Games

Digital simulations for training and other purposes

Showing 7 results for Games + Complexity RSS
03/04/2016
The explosive growth of global digital connectivity has opened new possibilities for designing and conducting social science research. Once limited by practical constraints to experiments involving just a few dozen participants—often university students or other easily available groups—or to correlational studies of large datasets without any opportunity for determining causation, scientists can now engage thousands of diverse volunteers online and explore an expanded range of important topics and questions.
09/07/2017
DARPA published its Young Faculty Award (YFA) 2018 Research Announcement today, seeking proposals in 26 different topic areas—the largest number of YFA research areas ever solicited.
March 22, 2016,
Westin Arlington Gateway
DARPA's Defense Sciences Office is sponsoring a Proposers Day to provide information to potential proposers on the objectives of an anticipated Broad Agency Announcement (BAA) for the Next Generation Social Science (NGS2) program. The Proposers Day will be held on March 22, 2016 at the Westin Arlington Gateway (801 N. Glebe Road, Arlington, VA 22203). The event will be webcast for those who would like to participate remotely. Advance registration is required both for attending the Proposers Day in person and for viewing the webcast.
May 1, 2018,
CENTRA Technology Incorporated Conference Center
DARPA’s Tactical Technology Office is hosting a Proposers Day to provide information to potential applicants on the structure and objectives of the new Urban Reconnaissance through Supervised Autonomy (URSA) program. URSA aims to develop technology to enable autonomous systems operated and supervised by U.S. ground forces to detect hostile forces and establish positive identification of combatants before U.S. troops encounter them. The URSA program seeks to overcome the inherent complexity of the urban environment by combining new knowledge about human behaviors, autonomy algorithms, integrated sensors, multiple sensor modalities, and measurable human responses to discriminate the subtle differences between hostile individuals and noncombatants.
An emergent type of geopolitical warfare in recent years has been coined "gray zone competition," or simply "competition," because it sits in a nebulous area between peace and conventional conflict. It’s not openly declared or defined, it’s slower and is prosecuted more subtly using social, psychological, religious, information, cyber and other means to achieve physical or cognitive objectives with or without violence. The lack of clarity of intent in competition activity makes it challenging to detect, characterize, and counter an enemy fighting this way.