Defense Advanced Research Projects AgencyTagged Content List

Human-Machine Interface

Relating to the interaction between humans and machines

Showing 5 results for Interface + Adaptability RSS
02/14/2019
Current AI systems excel at tasks defined by rigid rules – such as mastering the board games Go and chess with proficiency surpassing world-class human players. However, AI systems aren’t very good at adapting to constantly changing conditions commonly faced by troops in the real world – from reacting to an adversary’s surprise actions, to fluctuating weather, to operating in unfamiliar terrain. For AI systems to effectively partner with humans across a spectrum of military applications, intelligent machines need to graduate from closed-world problem solving within confined boundaries to open-world challenges characterized by fluid and novel situations.
March 5, 2019,
Executive Conference Center
The Defense Advanced Research Projects Agency (DARPA) Defense Sciences Office (DSO) is sponsoring a Proposers Day to provide information to potential proposers on the objectives of an anticipated Broad Agency Announcement (BAA) for the Science of Artificial Intelligence and Learning for Open-world Novelty (SAIL-ON) program.
Current artificial intelligence (AI) systems excel at tasks defined by rigid rules – such as mastering the board games Go and chess with proficiency surpassing world-class human players. However, AI systems aren’t very good at adapting to constantly changing conditions commonly faced by troops in the real world – from reacting to an adversary’s surprise actions, to fluctuating weather, to operating in unfamiliar terrain.
Serial Interactions in Imperfect Information Games Applied to Complex Military Decision Making (SI3-CMD) builds on recent developments in artificial intelligence and game theory to enable more effective decisions in adversarial domains. SI3-CMD will explore several military decision making applications at strategic, tactical, and operational levels and develop AI/game theory techniques appropriate for their problem characteristics.
08/30/2018
The advance of technology has evolved the roles of humans and machines in conflict from direct confrontations between humans to engagements mediated by machines. Originally, humans engaged in primitive forms of combat. With the advent of the industrial era, however, humans recognized that machines could greatly enhance their warfighting capabilities. Networks then enabled teleoperation, which eventually proved vulnerable to electronic attack and subject to constraint due to long signal propagation distances and times. The next stage in warfare will involve more capable autonomous systems, but before we can allow such machines to supplement human warfighters, they must achieve far greater levels of intelligence.