Defense Advanced Research Projects AgencyTagged Content List

Human-Machine Interface

Relating to the interaction between humans and machines

Showing 8 results for Interface + Automation RSS
Today, Commercial off-the-shelf (COTS), Government off-the-shelf (GOTS), and Free and open-source (FOSS) software support nearly all aspects of DoD, military, and commercial operations. Securing this diverse technology base requires highly skilled hackers who reason about the functionality of software and identify novel vulnerabilities, using a suite of tools and techniques that require extensive training. While effective, the process is largely manual and requires hundreds, if not thousands, of hours of effort for each vulnerability discovered.
Current AI systems excel at tasks defined by rigid rules – such as mastering the board games Go and chess with proficiency surpassing world-class human players. However, AI systems aren’t very good at adapting to constantly changing conditions commonly faced by troops in the real world – from reacting to an adversary’s surprise actions, to fluctuating weather, to operating in unfamiliar terrain. For AI systems to effectively partner with humans across a spectrum of military applications, intelligent machines need to graduate from closed-world problem solving within confined boundaries to open-world challenges characterized by fluid and novel situations.
Department of Defense (DOD) systems and platforms are composed of numerous integrated cyber-physical subsystems, which create an enormous amount of complexity and makes their engineering a daunting task. Today, designing cyber-physical systems (CPS) requires an army of skilled engineers with the right domain expertise, and hundreds of domain-specific tools. The process used to design these systems is largely manual, creating long design cycles that often result in costly redesigns after building and testing the systems. The flaws in the process are numerous – from balancing predictability with cost-efficiency to operating under tight time constraints to integrating disparate pieces from multiple design teams.
April 19, 2018, 1:00 PM EST,
DARPA Conference Center
DARPA’s Information Innovation Office is hosting a Proposers Day to provide information to potential applicants on the structure and objectives of the Computers and Humans Exploring Software Security (CHESS) program. The goal of the CHESS program is to research the effectiveness of enabling computers and humans to collaboratively reason over software artifacts (e.g., source code, compiled binaries, etc.) for the purpose of finding zero-day vulnerabilities at a scale and speed appropriate for the complex software ecosystem upon which the U.S. Government, military, and economy depend.
March 5, 2019,
Executive Conference Center
The Defense Advanced Research Projects Agency (DARPA) Defense Sciences Office (DSO) is sponsoring a Proposers Day to provide information to potential proposers on the objectives of an anticipated Broad Agency Announcement (BAA) for the Science of Artificial Intelligence and Learning for Open-world Novelty (SAIL-ON) program.