Defense Advanced Research Projects AgencyTagged Content List

Human-Machine Interface

Relating to the interaction between humans and machines

Showing 72 results for Interface RSS
August 12, 2019, 8:30 AM ET,
DARPA Conference Center
The Information Innovation Office is holding a Proposers Day meeting to provide information to potential proposers on the objectives of the new Symbiotic Design for Cyber Physical Systems program and to facilitate teaming. The goal of the program is to develop AI-based approaches to enable correct-by-construction design of military-relevant, cyber-physical systems (CPS), in order to reduce the time from their inception to deployment from years to months, and enhance innovation in design. These approaches would complement and augment existing model-based design technologies, and enable humans and computers to collaborate on correct-by-construction design of CPS.
May 13, 2016,
Executive Conference Center
The Defense Advanced Research Projects Agency (DARPA) Defense Sciences Office (DSO) is sponsoring a Proposers Day to provide information to potential proposers on the objectives of an anticipated Broad Agency Announcement (BAA) for the TRAnsformative DESign (TRADES) program. The Proposers Day will be held on Friday, May 13, 2016 from 8:30 AM to 12:30 PM (EDT) at the Executive Conference Center (4075 Wilson Blvd. Suite 350 Arlington, VA 22203).
11/28/2016
Modern military operations are dynamic and complex—requiring, for example, that infantry squads carry out their missions simultaneously in the 3-dimensional physical world, the cyber domain, and across the electromagnetic spectrum. As artificial intelligence becomes more advanced, the future of kinetic, cyber, and electronic warfare envisions humans and intelligent machines working together as a team. A challenge in designing human-machine systems, however, is determining how best to meld human cognitive strengths and the unique capabilities of smart machines to create intelligent teams adaptive to rapidly changing circumstances.
The Agile Teams (A-Teams) program aims to discover, test, and demonstrate generalizable mathematical abstractions for the design of agile human-machine teams and to provide predictive insight into team performance.
Humans intuitively combine pre-existing knowledge with observations and contextual clues to construct rich mental models of the world around them and use these models to evaluate goals, perform thought experiments, make predictions, and update their situational understanding. When the environment contains other people, humans use a skill called theory of mind (ToM) to infer their mental states from observed actions and context, and predict future actions from those inferred states.